Rampart strategies Hell, let's continue the series! Pros: Lots of magic resistance. Underrated 7th level creature. A kick-arse upgraded range unit. Defense-heavy heroes. The Treasury. Cons: Those upgraded range units get dropped quickly. Only one flyer. Attacks seem to be a lot weaker than other towns. So is this an early conquest town or a
HoMM3 strategy question. Just curious what people’s thoughts are about this…. Do you prefer to focus on quantity or quality of your army first? Do you want to have the ability to build every type of unit before you begin to upgrade them? Vote. 2 comments. Add a Comment. Maximum-Forever-8108 • 21 min. ago.
Erathia has been invaded by enemy factions and it’s time to make a counterattack. You’ll have AvLee and Bracada as your allies and you’ll be using mostly Rampart and Castle towns. Steadwick’s Liberation. Take either the 2 Titans or 2 Archangels as a starting bonus. This will be enough to clear out most of the neutral armies around the map.
The Druid and Ranger hero classes are native to Ramparts, which are built by creatures in allied defense of the unspoiled wilderness regions of Erathia. With two slow unit types, Dwarves and Dendroids, Rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used toclEOAHg. 421 265 125 162 371 115 250 492 174